早在2015年的游戏开发者大会(GDC)上,OpenGL官方组织Khronos Group就提出了全新的计算机图形API规范Vulkan。在十年后的GDC 2025前夕,谷歌方面宣布将Vulkan确立为Android的官方图形标准。 看到这里,可能会有不少朋友会感到困惑,Vulkan不是早就已经出现在Android系统里了 ...
自1992年问世以来,OpenGL已经成为了PC游戏迄今为止最常用的图形API之一。作为一种多语言、跨平台的应用程序编程接口,它已经被广泛用于GPU的交互和硬件加速。 使用至今,人们当然也发现了它的缺点。因为源代码是90年代的产物,对于目前在市面上大行其道的 ...
IT之家 3 月 14 日消息,在谷歌年度游戏开发者大会(GDC)前夕,谷歌宣布将 Vulkan 图形 API 确立为 Android 平台官方图形标准,并推出一系列工具链革新,从而降低 PC 游戏向移动端移植的技术门槛,推动 Android 生态成为游戏开发者的核心战场。 这意味着,Vulkan 将 ...
Khronos组织昨日正式发布了Vulkan 1.0标准规范和相关整套资源,配套支持也迅速跟进,NVIDIA、AMD都放出了相应驱动,Croteam则提供了一款游戏《塔洛斯的法则》(The Talos Principle)。 Vulkan是一个免费开放的、跨平台的、底层的图形API,在一定程度上比AMD Mantle、微软DirectX ...
When Vulkan first hit the scene back in 2015, it was all over the place in terms of hardware and software support. Now that more parties have begun implementing and using it, however, things are ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
In today's open source roundup: Vulkan is the next generation successor to openGL. Plus: Korora 21 reviews, and Worms Clan Wars available on Linux A next generation successor to openGL named Vulkan ...
[url=http://arstechnica.com/civis/viewtopic.php?p=28596975#p28596975:32eshdb1 said: Alfonse[/url]":32eshdb1]When they come up with a decent name for this, one that's ...
It's been a long and somewhat bumpy road to 1.0 release for the Vulkan API. After changing its name from GL Next and missing its initial launch window in 2015, Vulkan ...
An API (Application Programming Interface) is a set of subroutine definitions, communication protocols, and tools that are used for building software. Open Graphics Library (OpenGL) is a ...
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